Sweet Street is a quiet collecting game about an Edwardian back garden and its animal visitors. You put out food and objects, learn what each animal likes, and return to discover who called. The browser preview is free to play on your own.
The visitors entertain your dog, a contented dog reassures the visitors, and the two halves of the game quietly look after one another. Over time, the street notices what you tend. Kindness opens doors, familiarity turns visitors into characters, and nothing asks you to hurry.
The current preview has thirty cats, eighty catalogue objects, and seven places, including a glass lean-to you build yourself. There are wild birds, dogs, ponies, a litter of kittens, photographs and keepsakes. Shared-house play and the wider street remain in development and are not the focus of this preview.
Particulars
| Title | Sweet Street |
|---|---|
| In a phrase | a little game about who calls while you are away |
| Setting | an Edwardian terrace, about 1901, kept up and sunny |
| Platforms | web browser now; iPhone next, by TestFlight; Steam and Android to follow |
| Status | in active development — the browser build is the game as it stands, and it is still growing |
| Price | free browser preview, with no advertising or analytics |
| Engine | Godot 4.7 |
| Developer | Wondernauts |
| Privacy | no account, no advertising, no analytics — what we keep |
| Contact | [email protected] — the pillar box, regrettably, is decorative |
Images
Download screenshots, wordmark and fact sheet (ZIP)
Watch a first visitor · Watch the winter garden
These are captures of the running game, with attainable collection states staged for the pictures. The illustrations were made with an image generator and assembled and corrected for the game. You may reproduce these images and clips in coverage, with credit to Sweet Street / Wondernauts.